Some notes also here https://steamcommunity.com/sharedfiles/filedetails/?id=621554476
The shortlink to the challenge infos is http://bit.ly/MasperonChallenge
StepsCopied dedicated.yml to server.yaml file and changed:
Srv_Name: Masperon Challenge
Srv_Description: "Post here [url=http://bit.ly/MasperonChallenge]Masperon Challenge[/url] to get a password."
Tel_Enabled: true # Activate Telnet server
Seed: 470786 # The seed determines how the world is procedurally generated - the same seed means the same world
DiffEscapePodContent: Hard # Easy, Medium, Hard --- Determines the content of the Escape Pod when you crash land on the planet
DiffAmountOfOre: Poor # Rich, Normal, Poor --- Influences the average amount of ore that a deposit contains
DiffNumberOfDeposits: Few # Plenty, Normal, Few --- Influences the average number of deposits per planet
DiffDroneBaseAttack: Hard # Easy, Medium, Hard, Off --- Influences the difficulty of the drone base attacks (infinite waves, number of waves etc.)
DiffDronePresence: High # Low, Normal, High, Off --- Influences the overall number of drones that are present on a planet DiffConstrCraftTime: Normal # Faster, Normal, Slower --- Influences the overall craft speed of constructors
The part I'm struggling with next is telnet connection port 30004. For some reason I had to kill the EmpyrionDedicated process and start the server again before it starts to listen on port 30004
I made my server name "Masperon Challenge", but it's not in the server browser even though I can connect locally.