Wednesday, 27 August 2014

Dirt 3 youtube with no sound fix

Does your Dirt game youtube upload have no sound? That's because the audio works, but the correct drivers are not 100% set up in the game. If you cannot see Rapture 3D in the Audio settings...
You need to update the audio drivers -
1. Download the latest
2. Uninstall the Rapture3D drivers if old.
3. Install new Rapture 3D drivers version 2.6.5
4. (optional) Set system environment variable ALLOW_RESTRICTED_RAPTURE3D = 1
5. Restart Steam (if you did step 4)

6. In game, change Sound from "Software" to "Rapture 3D", and restart game.

To see the result, check out this uploader instruction.

Hacking Dirt3 sound files

Want to know how to listen to the cool audio tracks from Dirt 3.
I was trying to do a quick tut on how to upload a clip from Dirt 3 directly to youtube. It's actually quite easy once you know, but devilishly hard to figure out unless you own a typing monkey. I got frustrated by all of the cryptic steps! All I wanted to do was to race and then upload my race footage to youtube. So "we" decided to write them up for myself (in another post) in case I forgets how.
Anyway, back to the backing soundtracks hack.

Firstly you will need to scan this article that led me in the right direction. Or download the Ego Audio Tool tool directly here:
Ego Audio Tool
Now go into
C:\Program Files (x86)\Steam\steamapps\common\DiRT 3\audio\dictionaries\pc_mu_frontend
There are other sound file folders, but this is the one you want. But that's not important because you cannot rip the files for conversion, you can only replace them. Anyway, the program will find the folder for you.

Just double-click a track to play it back.
And here is where Fraps comes in, if you are still in the dark, you have probably not been using Fraps and doing random game clip uploads to youtube for long enough. I bought Fraps about 20 years ago (yes I did) and it is totally helpful for all of this kind of thing. You will also want to check out  Audacity the free audio editor that really does rock when it comes to putting your own mic inputs down on top of your footage.

Tuesday, 19 August 2014

Creative II

Every army has a uniform, but this is not a war of men against men, so the uniform is an optional. Private Conrad Braam had worn a uniform before in a war now abandoned, it had provided comforting identity, but that would not work here. This enemy has set no such rules in place, and has no need to either. This battle was under an open sky. No rules. When you are fighting a very real war against an invisible enemy, any "muggles" interference needs to be avoided, so trying not to look like a combatant would be helpfull.
Conrad had never thouight he was ever good at not looking a bit suspicious, middle-aged bearded men look that way by design he reckoned. Little things like the slight squint, even the hobble from the hurting shins did not help. In fact he knew that to nor look suspicious was impossible, so why not go with it as far as possible anyway. The solution, an Indiana-Jones leather hat, with a lived in feel. The hat was to be practical at first, but soon became a defence not just against the sun, and mostly the rain, but against obscurity. Nobody will notice us if we try hard to be noticed, or so it starts in our little mind.

*powering up*
Acquiring position.
Downloading latest intel package.

Mind Unit, was that the briefing agent's key message? Nothing else mattered she had said - but what was MU? Zaphodikus already held the scanner comfortably in one hand and tapped away with the thumb at the controls. The scanner was a re-purposed device, similar to one he had often toyed with before this war had began. Zaph knew at least what XM was, he was a re-charger. Just like in the last war, he would prefer to conduct this one from a distance, but who or what was he becoming now? Zaph steps a little closer to the portal, it humms for a moment, senses him and gently licks his aura. The scanner buzzes violently, and suddenly he knows what he must do to progress.